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+ | ====== 2D Platform Game Creator ====== | ||
+ | 2D Platform Game Creator was created as the bachelor's thesis at the //Faculty of Mathematics and Physics// at the //Charles University in Prague// by [[http://www.milanrybar.cz|Milan Rybář]]. | ||
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+ | **Abstract** (taken from the the bachelor's thesis): | ||
+ | The aim of this thesis is to implement an application for creating 2D games with physics simulation. | ||
+ | The game can be created without any programming knowledge. | ||
+ | We propose an extendable visual scripting to define the behaviour of game objects. | ||
+ | The game objects are described by finite state machines. Nodes with pre-defined behaviour are connected on a virtual space at the object states. | ||
+ | The work contains a comparison with similar applications. | ||
+ | The capabilities of the application and the visual scripting method are demonstrated on a sample project. | ||
+ | |||
+ | See videos from the [[Examples:Example Project]] or [[Tutorial:Video Tutorial]]. | ||
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+ | {{youtube>WxjpEEXgAvo?large}} |